This is an ongoing series of articles about Idiomatic Rust.
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- Aim for Immutability
- The State of Async Rust: Runtimes
- Compile-Time Invariants in Rust
- Using Enums to Represent State
- Making Illegal States Unrepresentable
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I will regularly write new articles about Idiomatic Rust. If you want to be notified when I publish them, you should sign up to my newsletter here. You'll love it.